2018
During my two years technical degree in computer science, we had to develop the first version of our portfolio in preparation for our year's end intership
Having the video game industry in mind and knowing the exportation possibilities offered by the GameMaker Studio video game engine, I decided to realize my portfolio as a video game.
The idea was to create my video game project on GameMake Studio (1.4) and next to exporting it in a Web format
This project learned me two things
I didn't documenting myself enought before starting on the possibilities offered by the software in the version I was using, which cause some surprises during the development. So I have to documenting myself more before getting into a new project.
But also, I have to sometimes lowering my ambitions, indeed, this project was way too fat and ambitious for the time I had. Despite a really hard work, I finally didn't manage to return a finished work.
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